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music education

Music Technology Pedagogy: Starting Off

Last week my Art of Teaching Contemporary Musicians class discussed and engaged with varied ways to start off middle school or high school students on a new aspect of technology (software or hardware). Here’s what I posted in the I Teach Music Technology! Facebook Group to identify people’s perspectives: We had a great discussion & engagement this past week in my ASU Music Education Art of Teaching Contemporary Musicians course around the topic of first introducing middle school & high… Read More »Music Technology Pedagogy: Starting Off

Updating Music Programs Panel at SXSW 2019

Let’s get people talking about music education at the 2019 SXSW Festival! Please vote for the VH1 Save the Music Foundation’s SXSW panel: Remixing and Reimagining Music Education. As a panel member (with your help) I’ll share current thinking and great things happening across music education. We’ll discuss collaboration, contemporary musicianship, and technology. We’ll also consider how the music industry can help music teachers update and expand access to music programs. So, let’s make sure music education is represented at SXSW 2019!  Therefore,… Read More »Updating Music Programs Panel at SXSW 2019

Re-situating Technology in Music Education: Social & Cultural considerations

Tobias, E. S. (2017). Re-Situating Technology in Music Education. In S. A. Ruthmann & R. Mantie (Eds.), The Oxford Handbook of Technology and Music Education (pp. 291-308). New York, NY: Oxford University Press.   It’s often the case that music educators discuss technology in relation to tools and techniques. My chapter Re-Situating Technology in Music Education in The Oxford Handbook of Technology and Music Education focuses on re-situating technology in relation to social and cultural issues.       Here’s the abstract:… Read More »Re-situating Technology in Music Education: Social & Cultural considerations

Sonic Participatory Cultures Within Through and Around Video Games

O’Leary, J., & Tobias, E. S. (2017). Sonic participatory cultures within, through, and around video games. In R. Mantie & G. D. Smith (Eds.), The Oxford handbook of music making and leisure (pp. 541-564). New York, NY: Oxford University Press. Sonic Participatory Cultures Within Through and Around Video Games In 2017, Jared O’Leary and I had our chapter, Sonic participatory Cultures Within, Through, and Around Video Games published in The Oxford Handbook of Music Making and Leisure [affiliate link].   The Oxford… Read More »Sonic Participatory Cultures Within Through and Around Video Games

Video Games in The Routledge Companion to Music, Technology & Education

Tobias, E. S., & O’Leary, J. (2017). Video games. In The Routledge Companion to Music, Technology, and Education (pp. 263-272). Taylor and Francis. DOI: 10.4324/9781315686431 Video Games (in the context of music learning and teaching) In 2017, Jared O’Leary and I had our chapter, Video Games, published in the Routledge Companion to Music, Technology, and Education [affiliate link]. The chapter provides an overview of video games in relation to music learning and teaching. Here’s how we begin the chapter:  When considering the potential of technology… Read More »Video Games in The Routledge Companion to Music, Technology & Education