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Sonic Participatory Cultures Within Through and Around Video Games

O’Leary, J., & Tobias, E. S. (2017). Sonic participatory cultures within, through, and around video games. In R. Mantie & G. D. Smith (Eds.), The Oxford handbook of music making and leisure (pp. 541-564). New York, NY: Oxford University Press. Sonic Participatory Cultures Within Through and Around Video Games In 2017, Jared O’Leary and I had our chapter, Sonic participatory Cultures Within, Through, and Around Video Games published in The Oxford Handbook of Music Making and Leisure [affiliate link].   The Oxford… Read More »Sonic Participatory Cultures Within Through and Around Video Games

Video Games in The Routledge Companion to Music, Technology & Education

Tobias, E. S., & O’Leary, J. (2017). Video games. In The Routledge Companion to Music, Technology, and Education (pp. 263-272). Taylor and Francis. DOI: 10.4324/9781315686431 Video Games (in the context of music learning and teaching) In 2017, Jared O’Leary and I had our chapter, Video Games, published in the Routledge Companion to Music, Technology, and Education [affiliate link]. The chapter provides an overview of video games in relation to music learning and teaching. Here’s how we begin the chapter:  When considering the potential of technology… Read More »Video Games in The Routledge Companion to Music, Technology & Education

Augmenting music teaching and learning with technology and digital media

 Tobias, E. S. (2017) Augmenting music teaching and learning with technology and digital media. In Mantie, R., & Ruthmann, S.A. (Eds.) The Oxford Handbook of Technology and Music Education (431-438). Oxford University Press. The Oxford Handbook of Technology and Music Education [affiliate link] is an excellent resource to learn about the most current thinking on technology and music learning and teaching. The book benefits from diverse perspectives including those that address the possibilities of technology as well as those that provide critical… Read More »Augmenting music teaching and learning with technology and digital media

Performing Music with Digital Media

Check out Sight Machine by Trevor Paglen, Kronos Quartet, and Obscura Digital commissioned by Cantor Arts Center (recently featured on WIRED): You can also read a New York Times article by Julie Baumgardner about Sight Machine and themes of the project.  I find this collaboration interesting for some of the following reasons in relation to music learning and teaching: it explores socio-cultural issues through the arts it is driven by artistic inquiry  it combines digital media and acoustic instruments in a hybrid… Read More »Performing Music with Digital Media

A Call for inclusion of Media Arts in the California Arts Standards

This post was updated on 8/27/16 with positive information about media arts being considered for inclusion in the California Arts Standards. The earlier post about media arts being excluded is no longer accurate. Update 8/27/16 I received the following information from my colleague Dain Olsen, who was the writing chair of the National Core Arts Standards: Media Arts Standards. Dain is currently Lead Teacher/Coordinator of Multimedia Academy, Belmont HS, LAUSD and Faculty member of Vermont College of Fine Arts, Master of Arts… Read More »A Call for inclusion of Media Arts in the California Arts Standards