Category: digital culture

Sound Explorations Music Learning Playlists – Digital Media and Learning Competition 6

I am currently leading a project to develop connected learning playlists focused on music. The Sound Explorations: Creating, Expressing, Improving Communities project is an awardee of the 6th Digital and Media Learning Competition, with support from the MacArthur Foundation. Sound Explorations: Creating, Expressing, and Improving Communities, connects pre-service and in-service music educators, teaching artists, community youth organizations, and youth to create a set of six interconnected learning playlists with multiple learning pathways around the following themes:

Extending Concerts: #StCeciliasDay Project

As part of my research and teaching, I explore possibilities of applying principles of digital and participatory culture in connection with concerts and events. How might we enhance or expand arts participation with concerts? #StCeciliasDay Project This semester, our Digital and Participatory Culture in Music course is serving as a design team in collaboration with colleagues in the ASU school of music to extend a St. Cecilia’s Day concert (taking place on Nov. 22) with participatory

A Call for inclusion of Media Arts in the California Arts Standards

This post was updated on 8/27/16 with positive information about media arts being considered for inclusion in the California Arts Standards. The earlier post about media arts being excluded is no longer accurate. Update 8/27/16 I received the following information from my colleague Dain Olsen, who was the writing chair of the National Core Arts Standards: Media Arts Standards. Dain is currently Lead Teacher/Coordinator of Multimedia Academy, Belmont HS, LAUSD and Faculty member of Vermont College of

Robotics to augment musical engagement?

A recent development out of Georgia Tech’s Center for Music Technology demonstrates how robotics can be used to augment live performance. However one feels about this type of technology and its connection to human performance, I find it helpful to think through these types of developments and imagine future scenarios that might relate to or impact music teaching and learning. I’ve written in the past about robots in relationship to music and musical engagement. More recently,

CS For All: Creating music with code!

While science, technology, engineering, and math (STEM) is still a dominant paradigm in contemporary society, many people are engaging in STEAM (STEM with the arts included) in a robust manner. President Obama’s recent announcement of a Computer Science for All initiative (and $4 billion in funding) is an important development in STEM education as well as the potential for a larger presence of STEAM in instances where the arts might otherwise be absent. CS For All and related

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